BUILT FOR YOUR SERVERPREMIUM FIVEM RESOURCESNO BLOAT. NO BS.
Back to scripts
NO BS SCRIPTS / FIVEM RESOURCE

NO BS Los Santos Crown Court | UK Courthouse MLO with Custody Suite & County Court

NO BS Los Santos Crown Court | UK Courthouse MLO with Custody Suite & County Court

Built for your server. Get the full features, requirements and installation details below.

  • Purpose-built FiveM resource
  • Community support on Discord
  • Secure checkout through Tebex
£50.00
Add to basket

Inside the resource

Everything you need to know before adding it to your server.

[description:A modern British courthouse MLO on the Strawberry Coroner plot. Stone portico, security hall, Courtroom 1 with jury, witness podium, glass dock and public gallery, judges' suite, full custody suite with cells and a tunnel to the dock, and the County Court for small claims and fines. 32 rooms. Standalone.]

All rise.

Los Santos Crown Court is a modern British courthouse built inside the game's Coroner building on Innocence Boulevard and Strawberry Avenue. The outside stays the game's own building, with a new stone portico entrance, flags, lanterns and court signs. Behind it are the Crown Court, a full custody suite with a secure route to the dock, and the County Court in the small building next door.

Everything a court needs.

  • Two interiors, 32 rooms, joined by 41 portals.
  • Entrance and hall: a stone portico with a pediment and coat of arms, a terrazzo hall with airport-style security (walk-through arch, X-ray belt, glass screening lobby), walnut and navy waiting benches, enquiries, the Witness Service, two consultation rooms and public WCs.
  • Courtroom 1: a curved walnut bench for three judges under a backlit bronze coat of arms, curved prosecution and defence desks, a two-tier 12-seat jury box, a witness podium facing the court, a glass-box secure dock with its own stair from the cells, an evidence screen, public benches and a U-shaped public gallery under an elliptical lay-light.
  • Judges' suite: the judge's chambers with a fireplace, desk and meeting table, a robing room, a jury deliberation room, the court office, a private stair and the judges' entrance with its own security desk.
  • Custody: a secure van dock with a roller door and an interlocked airlock, a raised custody desk with livescan fingerprinting and a photo / ID station, six cells with anti-ligature WCs and beds, detainee WC and shower, interview room and group holding.
  • Cells to dock: a tunnel from custody to the court cells, a legal visit room and the dock stair, so defendants reach the dock without crossing a public space.
  • County Court: security, waiting and a fines counter, a small claims hearing room with a raised bench under the coat of arms, the district judge's room and a back office.

Furnished, not empty.

  • 643 placed props, doors and fittings, laid out room by room with clear walking routes, seats that face their tables and space in front of every bench for sit emotes.
  • Walnut panelling, stone and navy feature walls, 600 mm grid ceilings with LED panels, signage, posters and prints throughout.
  • Tuned for day and night with room lighting and a timecycle.

Built for roleplay.

  • Three separate routes, like a real court: the public through the hall, the judges from their corridor, and defendants only from the cells.
  • 43 doors, all ordinary MLO doors: oak fire doors, steel custody and cell doors and green fire exits. ox_doorlock, qb-doorlock and similar resources lock them by model and position; the README lists every door with its coordinates.
  • The README also lists interaction points (judge's seat, witness podium, dock, custody desk, livescan, cells and more) for your target, sit and job scripts.
  • The van dock roller door opens for any player who walks or drives up to it; there is no job lock.

Your court on the signs.

The court's name and coat of arms live in readable texture dictionaries: the crests over the entrance and in Courtroom 1, the hall lettering and directory, the County Court sign, the court-list screens, the posters and the outside name boards. A PNG branding kit with matching names and sizes is included, with every file that holds a copy. The gold 3D letters on the portico and the 3D bronze crests are models and stay as they are.

Ready for your server.

Standalone: no framework, database or other resource needed. Requires FXServer artifact 5181 or newer and game build 2545 or newer. The map replaces the vanilla Coroner and switches off its morgue interior while it runs, so remove any other map of the Strawberry Coroner.

Edited GTA files ship unencrypted in stream/vanilla/ and are listed in the README, so Vertex Hub can merge them with your other maps.

Protected models. Editable textures.

£50 one-time purchase, delivered through Cfx asset escrow to the account linked at checkout. Models and scripts are protected. The texture dictionaries, map files and documentation stay editable. One server per purchase; no resale, sharing or re-uploading. Contact NO BS Scripts support for setup help.

Need a hand?

Talk to us about compatibility, setup or your next server build.

Join our Discord